Graah! This is an action platformer with a zombie theme that is great fun to play for a while.
I’m tempted to call this a Roguelike-like, as your objective is to get as far through a map as you can on one run.
The levels are a random assortment of a half dozen room layouts, so I guess purists would not call that procedurally generated, but rather, er, random-room-layoutly-generated. You can use that one, if you like.
Anyhow, the rooms ave different buffs in them, including the ability to spawn assistants, who will then shoot zombies or man one of the guard towers, first-aid generators or repair generators that might occupy a room.
The repairs are for the piles of crates that you can hide behind to shoot the pesky zomboids, and which they must batter down to reach you
Gameplay s great, good amount of gore, the physics feels just right and hell, I just just love shooting zombies in the head so – result!
Upgrades are simple and not too easy to get. You only get one upgrade point when you level up, and you won’t necessarily level up each time you play.
The assortment of zombie types is varied and well chosen, which makes for fun gameplay and strategies. Same with the weapons and their upgrades.
although the levels are random, the room layouts are limited, so once you’ve played for a while you get to know where to stand for best tactical advantage. I guess there’s no way round this other than to have more rooms.
The same goes for the weapons and purchasing choices. Once you’ve played for a bit, there’s little to tempt you into using anything other than you fave weapon (minigun) and using that to take out the big guys while your assistants handle the little flying chaps.
Once you’ve got to this point, as opposed to some objective in the game, then this is it for you and this game.
Weapon purchases are persistent so after a bit you start the game with a full gun cupboard, which makes the first few levels feel a bit grindy.
All cons relating to later on in the game don’t matter, as this is not the type of game where you expect to be coming back to it regularly.
One thing I would say is that it would be good to include some sort of end game so you could feel that you ‘completed’ it rather than just getting bored of it. If there is already this, then it needs to be messages better, as I had no idea!
This is a great game to pick up, shoot some zombies gleefully in the face and move on – so yay!